Arena
Most voted build
15
votes
- Pet
- King Octopus
- Armor
- Conquest
- Accessory
- Pinion Set


Deals 1320% ATK DMG to all enemy targets in a line every second for 4s (ignores DMG limits of targets). Also causes 2 enemy Heroes to take 40% more DMG for 4s and inflicts Confusion for 4s. (Confused Heroes reverse enemy and friendly targets when casting skills, including passive effects. Skills cast on themselves are not affected. Ignores immunity to conditions.) (Cooldown: 7s) Passive Effects: 1. Every 7s, converts DMG received into HP for 3s 2. Immune to Confusion and other conditions 3. Cannot receive more than 40,000 DMG per hit
Submitted, reviewed and voted on by players in the Clasher Codex. These are recommendations from experienced players, often for a specific game mode, and are separate from the IGG top-player data above.
Arena
Most voted build
15
votes
Arena
8
votes
PVP
2
votes
Celestica is an epic offensive hero. Compared with the other 41 epic offensive heroes in the database, Celestica sits in the middle of its class on raw stats. Among top players, the most settled part of the build is trait (Accuracy, 64.7%) and the least settled is pet (Tentacle Guard (M), only 29.6%), so the pet slot is where you have the most freedom to adapt.
The pick rate of the most popular option shows how much top players agree. Celestica's top talent, Revive, is picked 41.1% of the time, which is 16.6 points more settled than the typical hero (median 24.5%).
| Slot | Top pick | Runner-up | Verdict |
|---|---|---|---|
| Talent | Revive (41.1%) | Sacred Light (12.4%) | clear favourite |
| Insignia | Empower Insignia (38.3%) | Revitalize Insignia (25.2%) | clear favourite |
| Square Insignia | Winged Rebirth Insignia (54.2%) | Ancient Insight Insignia (16.3%) | near-universal |
| Equipment | Abyss Seal (52.7%) | Holy Conviction (15.6%) | near-universal |
| Trait | Accuracy (64.7%) | HP (18.2%) | near-universal |
| Pet | Tentacle Guard (M) (29.6%) | Grave Assault (M) (4.1%) | contested |
Near-universal is 50% or more, clear favourite 30–50%, contested 15–30%, no consensus under 15%. When a slot is contested, the runner-up is usually a reasonable substitute if you don't own the top pick.
| Stat | Celestica | Peer median | Rank vs peers | Rank overall |
|---|---|---|---|---|
| Base ATK | 420 | 415 | 13 / 42 | 23 / 208 |
| Base HP | 12,000 | 12,000 | 20 / 42 | 59 / 208 |
| ATK growth per level | 22 | 20 | 11 / 42 | 14 / 208 |
| HP growth per level | 290 | 300 | 33 / 42 | 86 / 208 |
| Attack interval (lower is faster) | 1,400 ms | 1,400 | 13 / 42 | 117 / 208 |
| Move speed | 340 | 325 | 5 / 42 | 8 / 208 |
Across all 208 heroes of every rarity, base ATK ranks 23rd of 208 and base HP ranks 59th of 208. Its skill has a 7s cooldown. Part of its skill ignores immunity, so enemies that are normally immune to conditions can still be affected. It also has passive effects that work without using the skill, listed in the skill description above.
These are options where Celestica is one of the five heroes most likely to run them. If you're deciding which hero should get a scarce item, these are strong candidates for Celestica.
9 other heroes share Celestica's core pairing of Revive + Empower Insignia: Ol' Smoky, Shysickle, Po, Bloodshed, Machinist, Mystrix, Melody, Puppeteer, and 1 more. If you're rebuilding one of them, the same talent and insignia usually carry over.
Looking at every slot, not just talent and insignia, these heroes' builds overlap most with Celestica's:
Overlap score adds up the shared pick rate across all six slots. 0 means nothing in common, and 600 would mean identical builds.
Data source: base stats, skill text and pick rates come from IGG's official Castle Clash hero data, which reports what top players equip. The rankings, consensus ratings and similarity scores above are calculated by CastleClash Builds. See the methodology for details.