
Evil Butcher
Hero Skill

Immediately restores 75% of HP to self and deals 1125% of normal ATK DMG to the enemy Hero with the lowest HP percentage within range. Additionally, every 0.5 seconds for 5 seconds, deals 600% of normal ATK DMG to up to 4 enemy Heroes within range. During these 5 seconds, Evil Butcher gains 25% Sturdy Bonus and 12% Lifesteal Bonus, and its Attacks ignore DMG caps and Sturdy Bonus. It is immune to Disarm, Inhibit, and to damage converted from healing. (Cooldown: 6 seconds) Passive effect: 1. Each normal attack has a 15% chance to Inhibit enemy units for 2s. 2. Reduces DMG taken by 50%. 3. Immune to Freeze, Petrify, Entangle, and Stun effects. 4. When Evil Butcher dies, it goes berserk: Immediately Revives and restores 100% HP. Deals 1500% of normal ATK DMG to the enemy Hero with the lowest HP percentage within range, and every 0.5 seconds for 5 seconds, deals 800% of normal ATK DMG to up to 4 enemy Heroes within range. Gains invulnerability for 8 seconds. After invulnerability ends, Evil Butcher loses 10% of Max HP every second until it dies again. (The passive effect of going berserk after death triggers only once and does not activate again after subsequent deaths.)








